landrylovesmatcha:

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what was i made for?

“ophelia” by john everett millais but it’s barbie and for the sake of this concept let’s pretend that there is in fact water in barbieland

hattersarts:

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i blinked and accidently watched all of season 1 in prep for s2. their faces are fun to draw even if its unbelievably fucking hard to simplify sheen’s.

good omens

nightbringer24:

jooshthepunished:

mornington-the-crescent:

knightoflodis:

angryisokay:

nightbringer24:

necromanticowboy:

nightbringer24:

I think that one of the reasons The Lord of the Rings still holds up, in my mind at least, is that it still used the whole “make a miniature version of the set piece” school of filming.

Like Isengard:

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Minas Tirith:

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Helm’s Deep:

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Osgiliath:

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Like… that’s shit is just cool.

“Miniature”

They are technically miniatures because they aren’t the full 1:1 scale.

Although I’d be impressed if anyone could make a 1:1 scale replica of Orthanc at 500 feet high.

Practical effects add value to movies and tv shows that often goes unappreciated until years later.

Very true. I think my roommate and I have determined that the best way to do things was to have practical effects mixed with CGI. You get it close with the practical and then finish it with CGI. Looks better than regular CGI that’s for sure.

Even the best CGI will look dated in ten years. But a good practical effect will always look good.

These very large miniatures actually have a classification in Hollywood special effects: Bigatures.

I’m a massive proponent of bigature and miniature cinematography. They aren’t often used anymore because CGI is seen as “cheaper” except that it fucking well is not by the end of the production, even if you’re ripping off your CG arists. It’s just less hassle to insure an artist at a desk.

Over 21,000 notes… and everyone agrees that bigatures should be used again.

(via triflesandparsnips)


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